New Project

Working on creating a treasure room scene, using maya and zbrush to improve modeling skills.  Texturing done with photoshop, xnormal, and substance painter.  Using Unreal engine for rendering.  I’ve never used unreal before but its pretty straighforward as far as building the scenes.  I haven’t had time to learn the lighting set up yet but there will be some better still shots when I have it figured out.


Author: jonathanhickson

artist: 3D modeling and animation, video game designer

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s