New Project

Working on creating a treasure room scene, using maya and zbrush to improve modeling skills.  Texturing done with photoshop, xnormal, and substance painter.  Using Unreal engine for rendering.  I’ve never used unreal before but its pretty straighforward as far as building the scenes.  I haven’t had time to learn the lighting set up yet but there will be some better still shots when I have it figured out.

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Author: jonathanhickson

artist: 3D modeling and animation, video game designer

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