A little late this week, I got a quick side project distracting me from my knight character but im still working on it. I made this lo-poly wizard to demonstrate I could make a stylized character with a small poly budget. Start to finish it took me two days. One day to sculpt and build the low poly. One day for the uv layout, texture, rig and pose. I used zbrush, maya, substance painter, photoshop and marmoset toolbag. Im going to create three more textures this week and optimize the uv layout a bit more and sell them as a pack on unity asset store and cgtrader. Links will be posted.